Post-jam update
Pixel Garden » Devlog
This is the first update after the LOWREZJAM submission.
We've been hard at work polishing the game.
This includes the following new features:
- Mobile touch controls
- Night music
- Shader-based water animation
- Longer burn time for fires
- Ability to unpause game without loading a save
- More options for controller input - can use face buttons in addition to triggers for picking up/ using items now
- Limit number of snails being present at once
And a lot of bug fixes:
- Can't place plants on top of each other anymore
- Can't place items over water or walls anymore
- Better interactions with Vending Machines and Guests
- Fix guest sometimes not accepting cooked recipes
- Fire going out too soon, not lighting itself and particles being in front of it
- Player reflection being above water border tiles
- Pot cooking timer not properly reset (ingredients were burning without being next to fire)
- Speed bubbles being distorted for guests
- Looping burn sound was removed
- Don't quit the game when pressing circle on the controller
- Prevent snail from eating throwable plants (Jalaburno or Chilly)
Files
PixelGarden_0.1.7_Windows.exe 41 MB
Aug 23, 2022
PixelGarden_0.1.7_Linux.x86_64 43 MB
Aug 23, 2022
PixelGarden_0.1.7_Mac.zip 30 MB
Aug 23, 2022
PixelGarden_0.1.7_Android.apk 25 MB
Aug 23, 2022
PixelGarden_0.1.7_Web.zip Play in browser
Aug 23, 2022
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Pixel Garden
A gardening and cooking game made for LowRezJam 2022
Status | Prototype |
Authors | Alghost, Mary Greenapple |
Genre | Simulation |
Tags | Cooking, Gardening, LOWREZJAM, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Textless |
More posts
- Game Jam ReleaseAug 15, 2022
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