First post-jam update!


We updated the game to address some of the feedback we got from the other jam participants and apply a bit of polish.
Hope you'll like it, at least the first day is a bit easier now and objects are less likely to break in general.
Next one the roadmap is a mobile version and fixing the main overworld music in the HTML5 version.

Here's a list of all changes since the game jam version:

  • Make saplings wiggle instead of stop you
  • Fix daytime progress bar not displaying full day
  • Move topmost point of floor collider in Shelter
  • Ignore floor (branch) for lightning in Shelter
  • Fix some rocks not having break particles assigned
  • Make objects harder to break and easier to drag
  • Don't show exit shelter tutorial at night and make it disappear on its own
  • Double the length of the day and adjust animations
  • Increase max wind amount in first night
  • Reduce number of lightning hits in first night
  • Turn down volume of wing flap sound effect
  • Play random owl hoot sound when transitioning into hunting state
  • Fix resource buttons not being clickable anymore
  • Fix resource buttons not being centered in top bar

Files

SquirrelShelter.exe 61 MB
Version 21 Oct 06, 2022
SquirrelShelter.zip 47 MB
Version 20 Oct 06, 2022
SquirrelShelter.x86_64 63 MB
Version 21 Oct 06, 2022
squirrel-shelter-web.zip Play in browser
Version 22 Oct 06, 2022

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