First post-jam update!
Squirrel Shelter » Devlog
We updated the game to address some of the feedback we got from the other jam participants and apply a bit of polish.
Hope you'll like it, at least the first day is a bit easier now and objects are less likely to break in general.
Next one the roadmap is a mobile version and fixing the main overworld music in the HTML5 version.
Here's a list of all changes since the game jam version:
- Make saplings wiggle instead of stop you
- Fix daytime progress bar not displaying full day
- Move topmost point of floor collider in Shelter
- Ignore floor (branch) for lightning in Shelter
- Fix some rocks not having break particles assigned
- Make objects harder to break and easier to drag
- Don't show exit shelter tutorial at night and make it disappear on its own
- Double the length of the day and adjust animations
- Increase max wind amount in first night
- Reduce number of lightning hits in first night
- Turn down volume of wing flap sound effect
- Play random owl hoot sound when transitioning into hunting state
- Fix resource buttons not being clickable anymore
- Fix resource buttons not being centered in top bar
Files
SquirrelShelter.exe 61 MB
Version 21 Oct 06, 2022
SquirrelShelter.zip 47 MB
Version 20 Oct 06, 2022
SquirrelShelter.x86_64 63 MB
Version 21 Oct 06, 2022
squirrel-shelter-web.zip Play in browser
Version 22 Oct 06, 2022
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Squirrel Shelter
A relaxed game about a squirrel building a shelter for its friend and surviving against weather and predators
Status | Prototype |
Authors | Alghost, jdbrown, GwyndolinOwO |
Genre | Survival |
Tags | Exploration, Godot, Hand-drawn, Physics, Procedural Generation, squirrel |
Languages | German, English |
Accessibility | Color-blind friendly, Subtitles, Interactive tutorial |
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